using Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Services { public interface ISessionService { Session GetSession(string sessionID); Session CreateCampaign(object campaignData); Session UpdateSession(string sessionID, object data); bool DeleteSession(string sessionID); bool AddPlayerToSession(string sessionID, string userID); bool RemovePlayerFromSession(string sessionID, string userID); User GetDungeonMaster(string sessionID); bool CheckUserPermission(string sessionID, string userID, object ressources); } }