Dark_Matter/Assets/Audio_Options.cs

26 lines
393 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Audio_Options : MonoBehaviour
{
public void SetAudio(float newVolume)
{
Debug.Log($"val:{newVolume}");
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}