19 lines
368 B
C#

using UnityEngine;
/// <summary>
/// Link zum OG Script: https://pastebin.com/ZniykeGz
/// </summary>
public class ParallaxLayer : MonoBehaviour
{
public float parallaxFactor;
public void Move(float delta)
{
Vector3 newPos = transform.localPosition;
newPos.x -= delta * parallaxFactor;
transform.localPosition = newPos;
}
}