23 lines
490 B
C#
23 lines
490 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class movePlatform : MonoBehaviour
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{
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[SerializeField] private float speed;
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public float acceleration;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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// speed += acceleration * Time.deltaTime;
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transform.Translate(new Vector2(-1f, 0f) * speed * Time.deltaTime);
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}
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}
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