Platzhalter für die Prefabs erstellt, Design über die Gegner überlegt ujnd schon einmal einen Kommentar in einem Jumpscare Code verfasst, was ich vorhabe.

This commit is contained in:
Zinziel
2026-01-07 13:03:53 +01:00
parent a020e65010
commit 1b50fee3d2
17 changed files with 462 additions and 0 deletions

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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: da88df8e75e881e42856c4de256e7348, type: 3}
m_Name: Enemy2
m_EditorClassIdentifier: Assembly-CSharp::EnemyType
enemyName: Silvpatish
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enemyJumpscarePrefab: {fileID: 0}
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delayBetweenStep: 0
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