MainMenueShop weiter angepasst, DevMode gebaut, Text funktioniert noch nicht, CreditsScene Panel fertig

This commit is contained in:
2026-02-02 12:00:55 +01:00
parent 7aadd14cbc
commit 20358f541a
5 changed files with 1052 additions and 139 deletions

View File

@@ -2,34 +2,32 @@ using UnityEngine;
public class InventoryScript : MonoBehaviour
{
public static int deineMudda = 2;
static int deinVadda = 0;
//Energy
[SerializeField] int energy = 10;
public InventoryScript(int energy)
{
this.energy = energy;
}
public int Energy { get => energy; set => energy = value; }
//Health
[SerializeField] int health = 1;
public int Health { get => health; set => health = value; }
//Gems
[SerializeField] int gems;
public int Gems { get => gems; set => gems = value; }
// Start is called once before the first execution of Update after the MonoBehaviour is created
public InventoryScript(int energy, int health, int gems)
{
this.energy = energy;
this.health = health;
this.gems = gems;
}
public int Energy { get => energy; set => energy = value; }
public int Health { get => health; set => health = value; }
public int Gems { get => gems; set => gems = value; }
void Start()
{
Gems = 10;
}
// Update is called once per frame
void Update()
{