Umänderungen, Packages installiert
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@@ -40,7 +40,7 @@ public class DoorController : MonoBehaviour
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if (inventory.Energy > 0)
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{
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audio.PlaySFX(audio.door);
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Vibrator.Vibrate();
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//Vibrator.Vibrate();
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door.isOpen = false;
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Debug.Log("Hier kommt niemand rein");
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energy.LoseEnergy();
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