Umänderungen, Packages installiert

This commit is contained in:
2026-03-17 11:32:06 +01:00
parent 0660162c86
commit 5647695bb0
93 changed files with 6937 additions and 200 deletions

View File

@@ -67,16 +67,32 @@ public class FieScript : MonoBehaviour
//StateOne();
StartStuff();
}
float stickAround = 0;
void Update()
{
if(fieKill == true)
{
stickAround += Time.deltaTime;
if (stickAround >= 2f)
{
Fiefetti.transform.position = SPBack.transform.position;
stickAround = 0f;
fieKill = false;
}
}
}
public void HitPlayer()
{
healthScript.GetHit();
audio.PlaySFX(audio.fieHit);
silv.silvKill = false;
hai.haiKill = false;
fieKill = true;
}
public void StartStuff()
@@ -157,7 +173,6 @@ public class FieScript : MonoBehaviour
{
float elapsed3 = 0;
float stickAround = 0f;
if (spawnLeft && doorSwitch.isOpen == true)
{
@@ -165,17 +180,6 @@ public class FieScript : MonoBehaviour
Debug.Log("Fiefetti: Hab dich!");
//reingehen
HitPlayer();
//StateOne();
silv.silvKill = false;
hai.haiKill = false;
fieKill = true;
stickAround += Time.deltaTime;
if (stickAround >= 2f)
{
Fiefetti.transform.position = SPBack.transform.position;
stickAround = 0f;
}
}
else if (!spawnLeft && doorSwitch2.isOpen == true)
@@ -184,17 +188,6 @@ public class FieScript : MonoBehaviour
Debug.Log("Fiefetti: Hab dich!");
//reingehen
HitPlayer();
//StateOne();
silv.silvKill = false;
hai.haiKill = false;
fieKill = true;
stickAround += Time.deltaTime;
if (stickAround >= 2f)
{
Fiefetti.transform.position = SPBack.transform.position;
stickAround = 0f;
}
}
else
@@ -220,83 +213,4 @@ public class FieScript : MonoBehaviour
StartCoroutine(WanderAround());
}
/*
public void StateOne()
{
button.SetActive(false);
Fiefetti.transform.position = SPBack.transform.position;
//Hauptposition
Debug.Log("Fiefetti: Bin hinten");
int random = Random.Range(1, 3);
if (random == 1) //1 bedeutet immer left
{
spawn1 = true;
}
else
{
spawn2 = true;
}
Debug.Log("random = " + random);
//StartCoroutine(WanderClose());
}*/
/*
public void StateTwo()
{
if (spawn1 == true) //1 bedeutet immer left
{
Fiefetti.transform.position = SPLeft.transform.position;
}
else
{
Fiefetti.transform.position = SPRight.transform.position;
}
StartCoroutine(WanderAround());
//einen von zwei Punkten aussuchen
Debug.Log("Fiefetti: Komme näher");
//StateThree();
}*/
/*
public void StateThree()
{
if (doorSwitch.isOpen == true)
{
Fiefetti.transform.position = SPDeath.transform.position;
Debug.Log("Fiefetti: Hab dich!");
//reingehen
HitPlayer();
//StateOne();
fieKill = true;
}
else if (doorSwitch2.isOpen == true)
{
Fiefetti.transform.position = SPDeath.transform.position;
Debug.Log("Fiefetti: Hab dich!");
//reingehen
HitPlayer();
//StateOne();
fieKill = true;
}
else
{
//AudioSpielen
fieKill = false;
Debug.Log("Fiefetti: Och menno");
}
StartCoroutine(WanderAround());
spawn1 = false;
spawn2 = false;
//StateOne();
}*/
}