Türe öffnen und schließen sich per Button und das Licht kann man ebenfalls per Button an-aus schalten. Sound würde dafür fehlen.

This commit is contained in:
Zinziel
2026-02-10 11:58:20 +01:00
parent 22f2cbab36
commit 8daf2f25ec
14 changed files with 885 additions and 4 deletions

View File

@@ -119,6 +119,116 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &216487815 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 5414331637232478343, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
m_PrefabInstance: {fileID: 1887435979575544895}
m_PrefabAsset: {fileID: 0}
--- !u!1 &252776001 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6200193576773165754, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &252776006
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 252776001}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b48d47b843b1eb242981ed20cce0db89, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
door: {fileID: 1054427158}
--- !u!1 &360402773 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4724855620902478916, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &360402778
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 360402773}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0eef5257bc8558642b991b9857cf053f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::LightSystem
door: {fileID: 473445116}
--- !u!1 &399343426 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1353317353441784100, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
m_PrefabInstance: {fileID: 8457471132400696226}
m_PrefabAsset: {fileID: 0}
--- !u!1 &473445111 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 5060194175627891494, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &473445116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 473445111}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a009b121b39a02d4a8dddf11cbda97cc, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
light: {fileID: 216487815}
openPos: {x: 6, y: 10.44, z: -9.67646}
closePos: {x: 6, y: 4.73199, z: -9.67646}
doorSpeed: 5
isOpen: 0
isOn: 1
--- !u!1 &1041857588 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4680167521826564460, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1041857593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041857588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b48d47b843b1eb242981ed20cce0db89, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
door: {fileID: 473445116}
--- !u!1 &1054427153 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4173010635044312775, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1054427158
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054427153}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a009b121b39a02d4a8dddf11cbda97cc, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
light: {fileID: 399343426}
openPos: {x: -5.9, y: 10.44, z: -9.67646}
closePos: {x: -5.9, y: 4.73199, z: -9.67646}
doorSpeed: 5
isOpen: 0
isOn: 1
--- !u!1 &1086639983
GameObject:
m_ObjectHideFlags: 0
@@ -148,7 +258,7 @@ Light:
serializedVersion: 11
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Intensity: 0
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
@@ -399,6 +509,81 @@ MonoBehaviour:
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1 &1978991700 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4914871766963298423, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_PrefabInstance: {fileID: 4399004580016263850}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1978991705
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978991700}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0eef5257bc8558642b991b9857cf053f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::LightSystem
door: {fileID: 1054427158}
--- !u!1001 &1887435979575544895
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalPosition.x
value: 8.2
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalPosition.y
value: 9.04
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalPosition.z
value: -8.88
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalRotation.x
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 90
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1975142363331571557, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5414331637232478343, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
propertyPath: m_Name
value: Spot Light (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 47c353343d6ccaf40b61ff3f5f8664a2, type: 3}
--- !u!1001 &4399004580016263850
PrefabInstance:
m_ObjectHideFlags: 0
@@ -411,6 +596,14 @@ PrefabInstance:
propertyPath: m_Name
value: map
objectReference: {fileID: 0}
- target: {fileID: 1699822110596011254, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
propertyPath: m_LocalPosition.x
value: -6
objectReference: {fileID: 0}
- target: {fileID: 4724855620902478916, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
propertyPath: m_Name
value: light-switch (1)
objectReference: {fileID: 0}
- target: {fileID: 6429157482948691941, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@@ -451,11 +644,94 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7513714944829640983, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
propertyPath: m_LocalPosition.x
value: 5.9
objectReference: {fileID: 0}
- target: {fileID: 7513714944829640983, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
propertyPath: m_LocalPosition.y
value: 10.44
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 4173010635044312775, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 1054427158}
- targetCorrespondingSourceObject: {fileID: 5060194175627891494, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 473445116}
- targetCorrespondingSourceObject: {fileID: 6200193576773165754, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 252776006}
- targetCorrespondingSourceObject: {fileID: 4680167521826564460, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 1041857593}
- targetCorrespondingSourceObject: {fileID: 4914871766963298423, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 1978991705}
- targetCorrespondingSourceObject: {fileID: 4724855620902478916, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
insertIndex: -1
addedObject: {fileID: 360402778}
m_SourcePrefab: {fileID: 100100000, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
--- !u!1001 &8457471132400696226
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1353317353441784100, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_Name
value: Spot Light
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalPosition.x
value: -8.2
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalPosition.y
value: 9.04
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalPosition.z
value: -8.88
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalRotation.x
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 90
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8814081592458271809, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4fd5d28d3a55159479defc3a2e0ce818, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: efa37ee8d9339bf47bcfe59cde0536fd, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@@ -463,3 +739,5 @@ SceneRoots:
- {fileID: 1174591347}
- {fileID: 1086639985}
- {fileID: 4399004580016263850}
- {fileID: 8457471132400696226}
- {fileID: 1887435979575544895}