Map generator durch bild ge fixt und playerController leicht überarbeitet

This commit is contained in:
2026-06-12 12:58:02 +02:00
parent 572cc5a8b0
commit 08259ffa44
5 changed files with 130 additions and 7 deletions
+2 -2
View File
@@ -461,7 +461,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 079eca2fab980b94ea6d88afb4570141, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Map_Generator
tex: {fileID: 0}
tex: {fileID: 2800000, guid: e80b4a87182284848b2ae78a963dc5fc, type: 3}
width: 0
heigt: 0
pixelFarbe: []
@@ -475,7 +475,7 @@ Transform:
m_GameObject: {fileID: 1741774807}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -135.44905, y: -0, z: -130.99353}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []