This commit is contained in:
2026-08-20 11:35:03 +02:00
parent 2604185ce4
commit 1db2ec9a94
7 changed files with 185 additions and 2 deletions
+11
View File
@@ -22,7 +22,18 @@ public class Bullet : MonoBehaviour
{
if (collision.gameObject.tag == "Enemy")
{
<<<<<<< HEAD
Destroy(collision.gameObject);
=======
EnemyHealth enemy = collision.gameObject.GetComponent<EnemyHealth>();
if (enemy != null)
{
enemy.TakeDamage(damage);
Destroy(gameObject);
}
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
}
else if(collision.gameObject.tag == "Wall")
{
+26
View File
@@ -0,0 +1,26 @@
using UnityEngine;
public class EnemyHealth : MonoBehaviour
{
public int maxHP = 100;
private int curHP;
void Start()
{
curHP = maxHP;
}
public void TakeDamage(int damageAmount)
{
curHP -= damageAmount;
if (curHP <= 0)
{
Die();
}
}
void Die()
{
Destroy(gameObject);
}
}
+11
View File
@@ -10,13 +10,24 @@ public class Shoot : MonoBehaviour
[SerializeField] bool Pistole = true;
void Start()
{
<<<<<<< HEAD
=======
if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
}
void Update()
{
<<<<<<< HEAD
if ( AR == true && Input.GetKey(KeyCode.Mouse0))
=======
if (PauseMenu.GameIsPaused) return;
if (AR == true && Input.GetKey(KeyCode.Mouse0) && Time.time >= nextShotTime)
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
{
Shot(spawnPointAR);
}