Villeicht fix 3, villeicht ultimatieve zerstörung
This commit is contained in:
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 32188 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-bib" at "2026-08-20T09:53:19.3250973Z"
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System architecture: x64
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Process architecture: x64
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Date: 2026-08-20T09:53:19Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe
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AssetImportWorker1
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-projectPath
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C:/Users/bib/Documents/ClearTheZone
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Logs/AssetImportWorker1.log
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63189
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LicenseClient-bib
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-job-worker-count
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1
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AssetImport
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Successfully changed project path to: C:/Users/bib/Documents/ClearTheZone
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C:/Users/bib/Documents/ClearTheZone
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [12392] Target information:
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Player connection [12392] * "[IP] 172.20.10.2 [Port] 0 [Flags] 2 [Guid] 3378971943 [EditorId] 3378971943 [Version] 1048832 [Id] WindowsEditor(7,NBTemp) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [12392] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [12392] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/bib/Documents/ClearTheZone/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 4GB Laptop GPU (ID=0x25ab)
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Vendor: NVIDIA
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VRAM: 3965 MB
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Driver: 32.0.15.9595
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.001920 seconds.
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- Loaded All Assemblies, in 0.407 seconds
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Native extension for WindowsStandalone target not found
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 31643105cda34ceabaf89a2d38e68c4b
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Correlation Id: c1d7fd49f0f7c0c2e88680fc71db565d
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External correlation Id: 9091533085814168801
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Machine Id: Q4rz3omX03Fjiq2+9EKrZpTkgUo=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-bib" (connect: 0.00s, validation: 0.00s, handshake: 1.17s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-bib-notifications" at "2026-08-20T09:53:20.4922344Z"
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[Licensing::Module] Licensing Background thread has ended after 1.17s
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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CreateAndSetChildDomain (1ms)
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initialDomainReloadingComplete (52ms)
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ResolveRequiredComponents (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 9072314736495-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 598ms
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BeginReloadAssembly (172ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (31ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (19ms)
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LoadAssemblies (94ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (9ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (1ms)
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BuildScriptInfoCaches (1ms)
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FinalizeReload (353ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (272ms)
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BeforeProcessingInitializeOnLoad (94ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 69 unused Assets / (28.5 KB). Loaded Objects now: 678.
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Memory consumption went from 64.0 MB to 63.9 MB.
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Total: 5.064600 ms (FindLiveObjects: 0.065600 ms CreateObjectMapping: 0.011300 ms MarkObjects: 4.873400 ms DeleteObjects: 0.112500 ms)
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========================================================================
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Received Import Request.
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Time since last request: 7500.487976 seconds.
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path: Assets/Prefabs/Enemy.prefab
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artifactKey: Guid(9787e494c6ca47e439e2f813052adb38) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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========================================================================
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Time since last request: 0.000018 seconds.
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path: Assets/Prefabs/AR.prefab.rej
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artifactKey: Guid(3d43fd09c613a6c46adf72ed678bfd8c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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