Villeicht fix 3, villeicht ultimatieve zerstörung
This commit is contained in:
@@ -12,8 +12,12 @@ AudioManager:
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@@ -3,10 +3,11 @@
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@@ -293,195 +293,4 @@ InputManager:
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@@ -42,12 +42,12 @@ PlayerSettings:
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@@ -194,13 +187,13 @@ PlayerSettings:
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clonedFromGUID: 3c72c65a16f0acb438eed22b8b16c24a
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templatePackageId: com.unity.template.urp-blank@17.0.14
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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clonedFromGUID: 00000000000000000000000000000000
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AndroidKeystoreName:
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@@ -293,248 +286,16 @@ PlayerSettings:
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AndroidMinifyDebug: 0
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mobileMTRendering:
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@@ -571,7 +325,7 @@ PlayerSettings:
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microphoneUsageDescription:
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bluetoothUsageDescription:
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@@ -915,20 +668,20 @@ PlayerSettings:
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@@ -4,16 +4,122 @@
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-
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-
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@@ -46,10 +43,3 @@ TagManager:
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locked: 0
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m_RenderingLayers:
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- Default
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- Light Layer 1
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- Light Layer 2
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- Light Layer 3
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- Light Layer 4
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- Light Layer 5
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- Light Layer 6
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- Light Layer 7
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@@ -3,7 +3,12 @@
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
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serializedVersion: 2
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Fixed Timestep:
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m_Count: 2822399
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m_Rate:
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m_Denominator: 1
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m_Numerator: 141120000
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Maximum Allowed Timestep: 0.33333334
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m_TimeScale: 1
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Maximum Particle Timestep: 0.03
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@@ -1,16 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_LastMaterialVersion: 10
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m_ProjectSettingFolderPath: URPDefaultResources
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@@ -12,7 +12,7 @@ UnityConnectSettings:
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m_DashboardUrl: https://dashboard.unity3d.com
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m_TestInitMode: 0
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InsightsSettings:
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m_EngineDiagnosticsEnabled: 1
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m_EngineDiagnosticsEnabled: 0
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m_Enabled: 0
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CrashReportingSettings:
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serializedVersion: 2
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@@ -5,8 +5,16 @@ VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_PrefixSumShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_EmptyShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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m_MaxScrubTime: 30
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m_MaxCapacity: 100000000
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m_CompiledVersion: 0
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m_RuntimeVersion: 0
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m_RuntimeResources: {fileID: 0}
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m_BatchEmptyLifetime: 300
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@@ -4,5 +4,4 @@
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VersionControlSettings:
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m_ObjectHideFlags: 0
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m_Mode: Visible Meta Files
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_TrackPackagesOutsideProject: 0
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@@ -1,10 +0,0 @@
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{
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"m_SettingKeys": [
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"VR Device Disabled",
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"VR Device User Alert"
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],
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"m_SettingValues": [
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"False",
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"False"
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]
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}
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Reference in New Issue
Block a user