Waffen Prefab fix Game map spielbar mit Charakter waffe kann schießen pause maneger und Equiepment bearbeitet und health skript hinzugefügt
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@@ -647,11 +647,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5850548977863442861}
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serializedVersion: 2
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<<<<<<< HEAD
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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=======
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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>>>>>>> f9295a93aa1ad4e11e0c2aca217f299e8ab071be
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.2828, y: 3.615999, z: 1.2828}
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m_ConstrainProportionsScale: 0
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@@ -741,4 +737,4 @@ CapsuleCollider:
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m_Radius: 0.5000001
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m_Height: 2
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m_Direction: 1
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m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
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m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
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