Waffen Prefab fix Game map spielbar mit Charakter waffe kann schießen pause maneger und Equiepment bearbeitet und health skript hinzugefügt
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@@ -12,6 +12,8 @@ GameObject:
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- component: {fileID: 311416782738170599}
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- component: {fileID: 7836724661544455083}
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- component: {fileID: 571913352886790723}
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- component: {fileID: -6993605351751520713}
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@@ -114,3 +116,44 @@ CapsuleCollider:
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m_Direction: 2
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &-6993605351751520713
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4474395191186681843}
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m_Script: {fileID: 11500000, guid: 7ee40f80839af164b8507cf892937394, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Bullet
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speed: 20
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damage: 25
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--- !u!54 &8527849387968217228
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4474395191186681843}
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serializedVersion: 5
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m_Mass: 1
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