Waffen Prefab fix Game map spielbar mit Charakter waffe kann schießen pause maneger und Equiepment bearbeitet und health skript hinzugefügt
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@@ -1,5 +1,6 @@
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//Oliver
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class PausenManager : MonoBehaviour
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{
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private bool isOn = false;
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@@ -30,4 +31,21 @@ public class PausenManager : MonoBehaviour
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Can.SetActive(false);
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}
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}
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public void going()
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{
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Can.SetActive(false);
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show();
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}
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public void lobby (string sceneName)
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{
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SceneManager.LoadScene(sceneName);
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}
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public void Quit()
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{
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#if UNITY_EDITOR
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UnityEditor.EditorApplication.isPlaying = false;
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#else
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Application.Quit();
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#endif
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}
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}
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