Tag und Player prefab bearbeitet
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@@ -807,6 +807,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: Enemy
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objectReference: {fileID: 0}
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- target: {fileID: 8869766472872964854, guid: c7fd2b64609ae0a4ba9c9021ccf720b7, type: 3}
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propertyPath: m_TagString
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value: Enemy
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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