Tag und Player prefab bearbeitet

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PBA3H25ABU committed 2026-08-20 10:42:41 +02:00
1 parent e8d6a385c4
commit 8cd4da3aad
8 files changed
+114 -11

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@@ -27,9 +27,9 @@ public class ARBullet : MonoBehaviour
if (enemy != null)
{
enemy.TakeDamage(damage);
Destroy(gameObject);
}
Destroy(gameObject);
}
else if(collision.gameObject.tag == "Wall")
{