Bullet und Pistolen prefab und Pausen Menue angefangen

This commit is contained in:
2026-06-18 12:57:35 +02:00
parent 81106345f3
commit a69bedb394
50 changed files with 11862 additions and 25 deletions
+16
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@@ -0,0 +1,16 @@
//Oliver
using UnityEngine;
public class PausenManager : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
+2
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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 33345f0f372370e4d903e361cc6ec87c
-2
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@@ -9,13 +9,11 @@ public class PlayerController : MonoBehaviour
private Text score;
private int points;
private Rigidbody rb;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
rb = GetComponent<Rigidbody>();
}
// Update is called once per frame
void Update()
{
position = Vector3.zero;