Prefabs und materials bearbeitet

This commit is contained in:
2026-06-19 12:21:22 +02:00
parent 0781c89f8e
commit c041a1fe9f
16 changed files with 1200 additions and 25 deletions
+5 -5
View File
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+507
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@@ -181,7 +181,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 94507ccd4f290af47b3074def140aa5a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -295,7 +295,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: 94507ccd4f290af47b3074def140aa5a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
+1 -1
View File
@@ -28,7 +28,7 @@ Transform:
m_GameObject: {fileID: 9006118872082338741}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 19.68159, y: 0, z: 23.87369}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 9, y: 12.886, z: 9}
m_ConstrainProportionsScale: 0
m_Children: []