Prefabs und materials bearbeitet
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@@ -28,7 +28,7 @@ Transform:
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m_GameObject: {fileID: 3150477364047279588}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1.58, y: 4, z: -8.54}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.62523, y: 0.62523, z: 2.5534475}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -69,7 +69,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 94507ccd4f290af47b3074def140aa5a, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -181,7 +181,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 94507ccd4f290af47b3074def140aa5a, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -295,7 +295,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 94507ccd4f290af47b3074def140aa5a, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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