This commit is contained in:
2026-08-20 11:50:34 +02:00
parent 6d9fee91db
commit cf0d5e24ad
8 changed files with 323 additions and 2360 deletions
-15
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@@ -22,30 +22,15 @@ public class ARBullet : MonoBehaviour
{
if (collision.gameObject.tag == "Enemy")
{
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Destroy(collision.gameObject);
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=======
>>>>>>> 392d23632b62942df19732b9e125c98967abd9e4
EnemyHealth enemy = collision.gameObject.GetComponent<EnemyHealth>();
if (enemy != null)
{
enemy.TakeDamage(damage);
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Destroy(gameObject);
}
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>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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}
Destroy(gameObject);
>>>>>>> 392d23632b62942df19732b9e125c98967abd9e4
}
else if(collision.gameObject.tag == "Wall")
{
-3
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@@ -1,7 +1,4 @@
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//Oliver
>>>>>>> 392d23632b62942df19732b9e125c98967abd9e4
using UnityEngine;
public class EnemyHealth : MonoBehaviour
+6 -27
View File
@@ -14,53 +14,32 @@ public class Shoot : MonoBehaviour
void Start()
{
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if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
>>>>>>> 85ece045864c59c50ed55097c35e2c15b9051a0f
>>>>>>> 392d23632b62942df19732b9e125c98967abd9e4
if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
if (weapon == null)
weapon = FindFirstObjectByType<WeaponReload>();
}
void Update()
{
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if ( AR == true && Input.GetKey(KeyCode.Mouse0))
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if (PauseMenu.GameIsPaused) return;
if (AR == true && Input.GetKey(KeyCode.Mouse0) && Time.time >= nextShotTime)
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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if (PauseMenu.GameIsPaused) return;
if (AR == true && Input.GetKey(KeyCode.Mouse0) && Time.time >= nextShotTime)
>>>>>>> parent of 392d236 (Merge branch 'main' of https://git.bib.de/PBA3H25ABU/ClearTheZone)
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if (AR == true && Input.GetKey(KeyCode.Mouse0))
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if (PauseMenu.GameIsPaused) return;
if (AR == true && Input.GetKey(KeyCode.Mouse0) && Time.time >= nextShotTime)
>>>>>>> 85ece045864c59c50ed55097c35e2c15b9051a0f
>>>>>>> 392d23632b62942df19732b9e125c98967abd9e4
{
Shot(spawnPointAR);
nextShotTime = Time.time + fireRate;