bullet
This commit is contained in:
@@ -194,62 +194,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 26477325}
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m_GameObject: {fileID: 26477325}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!1 &50826110 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 1804703078109025515, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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m_PrefabInstance: {fileID: 104961602}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &50826113
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 50826110}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a10d4b5b33d924c428453e46c9513163, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Shoot
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bulletPrefab: {fileID: 4474395191186681843, guid: afa71643f370d394e8dd19e0ab40ab57, type: 3}
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spawnPointAR: {fileID: 2136079773}
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spawnPointPistol: {fileID: 0}
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AR: 1
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Pistole: 1
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--- !u!114 &50826114
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 50826110}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 57a6119ff88b0eb45940808859180edd, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::EquipmentManager
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AR: {fileID: 1546402525}
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Pistole: {fileID: 3150477364047279588, guid: a0abf67d2f77de14aba69a9826c206df, type: 3}
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Verband: {fileID: 0}
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Knife: {fileID: 790623186319470878, guid: 3a2f64a76def43c41bb531d50c4a0696, type: 3}
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ARisOn: 1
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PistoleIsOn: 1
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VerbandIsOn: 1
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KnifeIsOn: 1
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--- !u!114 &50826116
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 50826110}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: db77dcbb78925b543b84b7789c1903b9, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::PlayerHealth
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maxHealth: 100
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currentHealth: 100
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--- !u!1001 &79145418
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--- !u!1001 &79145418
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -334,6 +278,10 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
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value: PlayerRobot
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value: PlayerRobot
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3850558004095404047, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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propertyPath: bulletPrefab
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value:
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objectReference: {fileID: 4474395191186681843, guid: afa71643f370d394e8dd19e0ab40ab57, type: 3}
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- target: {fileID: 7736108665850884707, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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- target: {fileID: 7736108665850884707, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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propertyPath: m_LocalScale.x
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propertyPath: m_LocalScale.x
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value: 4
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value: 4
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@@ -392,16 +340,7 @@ PrefabInstance:
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- targetCorrespondingSourceObject: {fileID: 3795091336040275115, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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- targetCorrespondingSourceObject: {fileID: 3795091336040275115, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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insertIndex: -1
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insertIndex: -1
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addedObject: {fileID: 1546402526}
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addedObject: {fileID: 1546402526}
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m_AddedComponents:
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m_AddedComponents: []
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- targetCorrespondingSourceObject: {fileID: 1804703078109025515, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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insertIndex: -1
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addedObject: {fileID: 50826114}
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- targetCorrespondingSourceObject: {fileID: 1804703078109025515, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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insertIndex: -1
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addedObject: {fileID: 50826113}
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- targetCorrespondingSourceObject: {fileID: 1804703078109025515, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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insertIndex: -1
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addedObject: {fileID: 50826116}
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m_SourcePrefab: {fileID: 100100000, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 6ea5f5e913c0b774fbcc2503ce1f5351, type: 3}
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--- !u!1 &347073536
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--- !u!1 &347073536
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GameObject:
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GameObject:
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@@ -597,7 +536,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::HealthUI
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m_EditorClassIdentifier: Assembly-CSharp::HealthUI
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healthText: {fileID: 1240748855}
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healthText: {fileID: 1240748855}
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playerHealth: {fileID: 50826116}
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playerHealth: {fileID: 0}
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--- !u!114 &535044339
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--- !u!114 &535044339
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -2089,11 +2028,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2046372891}
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m_GameObject: {fileID: 2046372891}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!4 &2136079773 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 7448449092846401218, guid: 46014def5fa85504abb9cc3190ae45e3, type: 3}
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m_PrefabInstance: {fileID: 79145418}
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m_PrefabAsset: {fileID: 0}
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--- !u!1660057539 &9223372036854775807
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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SceneRoots:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -27,9 +27,9 @@ public class ARBullet : MonoBehaviour
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if (enemy != null)
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if (enemy != null)
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{
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{
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enemy.TakeDamage(damage);
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enemy.TakeDamage(damage);
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Destroy(gameObject);
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}
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}
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Destroy(gameObject);
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}
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}
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else if(collision.gameObject.tag == "Wall")
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else if(collision.gameObject.tag == "Wall")
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{
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{
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@@ -1,3 +1,4 @@
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//Oliver
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using UnityEngine;
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using UnityEngine;
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public class EnemyHealth : MonoBehaviour
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public class EnemyHealth : MonoBehaviour
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@@ -10,13 +10,13 @@ public class Shoot : MonoBehaviour
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[SerializeField] bool Pistole = true;
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[SerializeField] bool Pistole = true;
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void Start()
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void Start()
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{
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{
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}
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}
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void Update()
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void Update()
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{
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{
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if ( AR == true && Input.GetKey(KeyCode.Mouse0))
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if (AR == true && Input.GetKey(KeyCode.Mouse0))
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{
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{
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Shot(spawnPointAR);
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Shot(spawnPointAR);
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}
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}
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@@ -28,7 +28,6 @@ public class Shoot : MonoBehaviour
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public void Shot(Transform spawnPoint)
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public void Shot(Transform spawnPoint)
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{
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{
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GameObject bullet = Instantiate(bulletPrefab, spawnPoint.position, spawnPoint.rotation);
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GameObject bullet = Instantiate(bulletPrefab, spawnPoint.position, spawnPoint.rotation);
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bullet.transform.Rotate(90,0,0);
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bullet.transform.Rotate(90, 0, 0);
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Destroy(bullet, 2);
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}
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}
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}
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}
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