Map 1 fertig equipmentManager kann die ausrüstung wechseln waffen preffebs bearbeitet
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@@ -647,8 +647,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5850548977863442861}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -0.000000016859, y: 4.04, z: -8.99}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.2828, y: 3.615999, z: 1.2828}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -657,7 +657,7 @@ Transform:
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- {fileID: 9091445594414695264}
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- {fileID: 7448449092846401218}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &8402877828330663370
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MeshFilter:
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m_ObjectHideFlags: 0
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