31 lines
502 B
C#
31 lines
502 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WeaponScript : MonoBehaviour
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{
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public GameObject parent;
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public GameObject bullet;
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public void shoot(){
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if(Input.GetKeyDown(KeyCode.Mouse0)){
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Instantiate(bullet,transform.position,parent.transform.rotation);
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}
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}
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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shoot();
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}
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}
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