GunScene added // Bullet erstellt mit Scriptable Objekt // Bullet Moving Script erstellt // Alles nur mit Platzhalter für richtige Meshes
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9e1d27c11e7949e4fa59cefee3928ca4, type: 3}
|
||||
m_Name: BulletScriptableObject
|
||||
m_EditorClassIdentifier:
|
||||
damage: 10
|
||||
speed: 2
|
||||
direction: {x: 1, y: 0, z: 0}
|
||||
ammo: 4
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a62dca8041fc5c48944492b0df9ef56
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user