GunScene added // Bullet erstellt mit Scriptable Objekt // Bullet Moving Script erstellt // Alles nur mit Platzhalter für richtige Meshes
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Normal file
25
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Normal file
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using System.Collections;
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16
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Normal file
@ -0,0 +1,16 @@
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using System.Collections;
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||||
direction: {x: 1, y: 0, z: 0}
|
||||
ammo: 4
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a62dca8041fc5c48944492b0df9ef56
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -14,4 +14,7 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/SampleScene.unity
|
||||
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/KevinSceneGun.unity
|
||||
guid: d888bece2f352f74c8f1a34ea340169b
|
||||
m_configObjects: {}
|
||||
|
Loading…
Reference in New Issue
Block a user