Gun Mesh geändert und scene angepasst
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@@ -665,7 +665,7 @@ ParticleSystem:
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serializedVersion: 6
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enabled: 1
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type: 4
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angle: 21.07
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angle: 10.75
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length: 5
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boxThickness: {x: 0, y: 0, z: 0}
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radiusThickness: 0
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@@ -751,7 +751,7 @@ ParticleSystem:
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sphericalDirectionAmount: 0
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randomPositionAmount: 0
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radius:
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value: 0.2
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value: 0.1
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mode: 0
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spread: 0
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speed:
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@@ -980,7 +980,7 @@ ParticleSystem:
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countCurve:
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serializedVersion: 2
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minMaxState: 0
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scalar: 30
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scalar: 20
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minScalar: 30
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maxCurve:
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serializedVersion: 2
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