EnemyScript erstellt für das UI Element KillCounter

This commit is contained in:
pbg2h23akl
2024-06-27 08:55:02 +02:00
parent 6242c69919
commit 36d4d1c9b6
12 changed files with 395 additions and 3 deletions

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9a476e53f7c21af43b8fb3b00b60c337, type: 3}
m_Name: EnemyScriptableObject
m_EditorClassIdentifier:
health: 20
damage: 2

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fileFormatVersion: 2
guid: 725a3f209282b5e43aae5cd12fce2234
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: