diff --git a/Plunderblock/Assets/PrefabsJan/Player.prefab b/Plunderblock/Assets/PrefabsJan/Player.prefab index ccfa4c3..4882b25 100644 --- a/Plunderblock/Assets/PrefabsJan/Player.prefab +++ b/Plunderblock/Assets/PrefabsJan/Player.prefab @@ -26,7 +26,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204420241108331646} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.3094, y: 1.3094, z: 1.3094} m_ConstrainProportionsScale: 0 m_Children: [] @@ -34,7 +34,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -380.5, y: -243.8} + m_AnchoredPosition: {x: -365, y: -191} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2956885785757515831 @@ -395,7 +395,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7566297578841152737} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -403,7 +403,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -418, y: -275} + m_AnchoredPosition: {x: -265, y: -231} m_SizeDelta: {x: 134.5, y: 109.16} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3332157730834607231 @@ -637,6 +637,10 @@ PrefabInstance: propertyPath: m_Layer value: 10 objectReference: {fileID: 0} + - target: {fileID: 4664400905834316538, guid: abb3f2146f967be4e9dfd6069915f42c, type: 3} + propertyPath: m_UiScaleMode + value: 1 + objectReference: {fileID: 0} - target: {fileID: 4766397035718395917, guid: abb3f2146f967be4e9dfd6069915f42c, type: 3} propertyPath: dataBullet value: