Refactoring Prefabs
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@@ -87,7 +87,7 @@ Transform:
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m_GameObject: {fileID: 1549001692297207422}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0.1, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -106,7 +106,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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parent: {fileID: 939049122039926632}
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dataBullet: {fileID: 11400000, guid: 215ad7d91b06f2741b40dc3806033238, type: 2}
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dataBullet: {fileID: 11400000, guid: cafd241bae342f446ae8141cc5d72daf, type: 2}
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rb: {fileID: 0}
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--- !u!1 &4152829191026619603
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GameObject:
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