Scene gespeichert
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@ -1057,6 +1057,63 @@ Transform:
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- {fileID: 834183077}
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- {fileID: 834183077}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &1253446898
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m_TransformParent: {fileID: 0}
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propertyPath: m_LocalPosition.y
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objectReference: {fileID: 0}
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- target: {fileID: 3139857623147803813, guid: 71ed8f16d92d6d0449aaadaf97d00b53, type: 3}
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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objectReference: {fileID: 0}
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- target: {fileID: 3139857623147803813, guid: 71ed8f16d92d6d0449aaadaf97d00b53, type: 3}
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propertyPath: m_LocalRotation.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.x
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objectReference: {fileID: 0}
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- target: {fileID: 3139857623147803813, guid: 71ed8f16d92d6d0449aaadaf97d00b53, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3139857623147803813, guid: 71ed8f16d92d6d0449aaadaf97d00b53, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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objectReference: {fileID: 0}
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propertyPath: m_Name
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 71ed8f16d92d6d0449aaadaf97d00b53, type: 3}
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--- !u!1 &1513164523
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--- !u!1 &1513164523
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1446,3 +1503,4 @@ SceneRoots:
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- {fileID: 1124830199}
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- {fileID: 1124830199}
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- {fileID: 829478755}
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- {fileID: 829478755}
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- {fileID: 6175215765042975734}
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- {fileID: 6175215765042975734}
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- {fileID: 1253446898}
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