anzahl Bullets verändert
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@ -2041,6 +2041,10 @@ PrefabInstance:
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serializedVersion: 3
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_TransformParent: {fileID: 0}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 1409017717971667579, guid: abab2a81048fcb64ab6d31bc6bc8f529, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 3391868011099319290, guid: abab2a81048fcb64ab6d31bc6bc8f529, type: 3}
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- target: {fileID: 3391868011099319290, guid: abab2a81048fcb64ab6d31bc6bc8f529, type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: Player
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value: Player
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@ -14,4 +14,4 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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damage: 10
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damage: 10
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speed: 20
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speed: 20
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ammo: 4
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ammo: 9
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