fertig!
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@ -26,7 +26,7 @@ RenderSettings:
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m_AmbientIntensity: 1
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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m_SkyboxMaterial: {fileID: 2100000, guid: 94caf2ba4ca5e46bfaba53afcc8778dd, type: 2}
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m_HaloStrength: 0.5
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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m_FlareFadeSpeed: 3
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_IndirectSpecularColor: {r: 0.031976175, g: 0.2302562, b: 0.39004716, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -294,8 +294,8 @@ Camera:
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m_GameObject: {fileID: 768956059}
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m_GameObject: {fileID: 768956059}
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_ClearFlags: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0, g: 0.38888884, b: 1, a: 0}
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m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_FOVAxisMode: 0
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEditor.Animations;
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using UnityEngine;
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using UnityEngine;
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public class WeaponScript : MonoBehaviour
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public class WeaponScript : MonoBehaviour
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