27 lines
492 B
C#
27 lines
492 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_Manager : MonoBehaviour
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{
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public Text anzahlKills;
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public Transform canvas;
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void Start()
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{
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canvas = this.gameObject.GetComponentInChildren<Transform>();
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anzahlKills = canvas.GetComponentInChildren<Text>();
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anzahlKills.text = "3";
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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