Jan Breitkreuz PBG2H23ABR
  • Joined on 2024-05-24
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-07-04 10:32:35 +02:00
f211a272c9 Script optimiert
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-07-04 10:22:48 +02:00
8609314c73 playerRun
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-07-03 13:58:58 +02:00
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-07-03 12:44:57 +02:00
a3adc77777 apply overrides
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-07-03 12:43:06 +02:00
f1aa50bf08 bulletcollider geändert
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-07-03 12:38:11 +02:00
1411eb68c9 Groundcheck ist jetzt eine sphere
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 11:00:10 +02:00
33e48cb2c3 fvfvfsv
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 10:31:50 +02:00
323e27648d ouzvoutc7tczutctcztczgczgcz
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 09:36:36 +02:00
916bb96e4f uzfd7t
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 09:21:55 +02:00
d97c43c691 dwlufzgweiuzfvbiwuBIUWVIUWEBVIUBWRIVUWeiuvbirsaubviuearbvifdsbivubsivbdisbvijdfberboudfiubveraiöbviuerbviuer
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 09:15:46 +02:00
0733b8d024 Revert "Revert "Ofrdnedezuecv ekjhvcbekhbv eöfkjb kefjb köj ef äjq befkjb jef kjef oicr3qoihvcoiheqrovhwoqvowrrbhv ojwqbv ojerbnbo uebno vreqvnsekhnberoibndfkbnofsndbodfnbo""
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 09:12:53 +02:00
57225f60c7 Revert "Ofrdnedezuecv ekjhvcbekhbv eöfkjb kefjb köj ef äjq befkjb jef kjef oicr3qoihvcoiheqrovhwoqvowrrbhv ojwqbv ojerbnbo uebno vreqvnsekhnberoibndfkbnofsndbodfnbo"
PBG2H23ABR created branch main in PBG2H23AKL/FEE_MathRunner 2024-06-27 09:11:06 +02:00
PBG2H23ABR pushed to main at PBG2H23AKL/FEE_MathRunner 2024-06-27 09:11:06 +02:00
2be1de2a7e Ofrdnedezuecv ekjhvcbekhbv eöfkjb kefjb köj ef äjq befkjb jef kjef oicr3qoihvcoiheqrovhwoqvowrrbhv ojwqbv ojerbnbo uebno vreqvnsekhnberoibndfkbnofsndbodfnbo
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-06-19 12:56:03 +02:00
d91ab65c06 isKinematic im Script geändert um das springen zu verbessern. Weiß aber noch nicht ob das die beste Lösung ist
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-06-19 12:07:04 +02:00
aedc9d659e PlayerPrefab erstellt
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-06-19 12:03:31 +02:00
3c7792bcde PhysicsMaterial für den Spieler erstellt. Der Spieler bleibt nicht mehr an Wänden kleben
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-06-19 09:11:24 +02:00
c442497659 Look() Methode in Movement Script ist Fertig. yBewegung beim gucken wird geclampt
PBG2H23ABR pushed to main at PBG2H23ABR/PBG2H23ABR_PBG2H23AKL_PMC_Projekt 2024-06-14 11:38:53 +02:00
6bd36f657f Spieler kann springen und hat Fadenkreuz(platzhalter)