dada
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@ -5,7 +5,7 @@ let enemyAnim = [];
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//player
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let playerAnimState = 0;
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let runDirection = 0;
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let runSpeed = 20;
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let runSpeed = 18;
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let animationSpeed = 50;
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let currentPosition = 0;
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let player = document.querySelector("#fuchs");
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@ -6,7 +6,7 @@ let rechnungenTop = rechnungenTopStart;
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rechnungen.style.top = rechnungenTop + "px";
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//speed der Rechnungen, wie schnell sie fallen
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const speedRechnungen = 0.5;
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const speedRechnungen = 0.35;
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//maximale pixel Tiefe bis sie respawnen
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const maxTiefeRechunngen = 750;
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