intervall
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@ -3,7 +3,7 @@ let tomAnim = [];
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let enemyAnim = [];
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let enemyAnim = [];
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let playerAnimState = 0;
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let playerAnimState = 0;
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let runDirection = 0;
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let runDirection = 0;
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let runSpeed = 25;
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let runSpeed = 12;
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let animationSpeed = 50;
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let animationSpeed = 50;
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let currentPosition = 0;
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let currentPosition = 0;
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let player = document.querySelector("#fuchs img");
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let player = document.querySelector("#fuchs img");
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@ -24,7 +24,7 @@ function fillArrays()
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}
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}
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// startGame
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// startGame
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let start = setInterval(gameLoop, 100);
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let start = setInterval(gameLoop, 50);
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function gameLoop()
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function gameLoop()
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{
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{
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