From 220db9fe8710bdd0d5fa253cef5204d11308796b Mon Sep 17 00:00:00 2001 From: Marvin Date: Thu, 5 Sep 2024 11:46:56 +0200 Subject: [PATCH] MOD: Irgendwas von damals --- .../TestScenes/Test_MarvinSchneider.unity | 225 ++++++++++++++++++ ProjektUnity/Assets/ScriptableObjects.meta | 8 + .../Assets/ScriptableObjects/Enemy.meta | 8 + .../ScriptableObjects/Enemy/CircleEnemy.asset | 15 ++ .../Enemy/CircleEnemy.asset.meta | 8 + ProjektUnity/Assets/Scripts/Enemy.meta | 8 + .../Assets/Scripts/Enemy/EnemyMovement.cs | 18 ++ .../Scripts/Enemy/EnemyMovement.cs.meta | 11 + .../Assets/Scripts/Enemy/EnemyStats.cs | 23 ++ .../Assets/Scripts/Enemy/EnemyStats.cs.meta | 11 + .../Assets/Scripts/Player/PlayerMover.cs | 3 +- .../Assets/Scripts/ScriptableObjects.meta | 8 + .../Scripts/ScriptableObjects/Enemy.meta | 8 + .../Scripts/ScriptableObjects/Enemy/Enemy.cs | 18 ++ .../ScriptableObjects/Enemy/Enemy.cs.meta | 11 + ...SyncFile~1c9446670d1d45c4db084397a2234ed9~ | 0 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mode 100644 ProjektUnity/Assets/Scripts/ScriptableObjects.meta create mode 100644 ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy.meta create mode 100644 ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy/Enemy.cs create mode 100644 ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy/Enemy.cs.meta create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~1c9446670d1d45c4db084397a2234ed9~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~571a4b13e58e3f94a935c15d54c2357f~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~65097b652a4f34a458404e71f9039c36~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~7d9e2d8036933fe4786a3773c46924e4~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~a07761d630bb63c40971c4aa71882621~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~a55cca6c58a00d64aae9f4095fe8120d~ create mode 100644 ProjektUnity/Assets/~UnityDirMonSyncFile~c939832e89a45824f9db84949f2c3f91~ diff --git 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the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/ProjektUnity/Assets/Scripts/Enemy/EnemyMovement.cs.meta b/ProjektUnity/Assets/Scripts/Enemy/EnemyMovement.cs.meta new file mode 100644 index 0000000..1a026f2 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/Enemy/EnemyMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 58a007a46183a8947a29e53b7c347d41 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs b/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs new file mode 100644 index 0000000..6ad6590 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class EnemyStats : MonoBehaviour +{ + public Enemy enemy; + public float health = 0; + public float speed = 0; + + private void Start() { + health = enemy.currentHealth; + speed = enemy.currentSpeed; + } + + //Für Später + /* private void OnCollisionEnter2D(Collision2D other) { + if (other.gameObject.CompareTag("Sword") || other.gameObject.CompareTag("Bullet")){ + + } + } */ +} diff --git a/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs.meta b/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs.meta new file mode 100644 index 0000000..6e15376 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/Enemy/EnemyStats.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 60acc7aa2e862ff488845c60a00d73cc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjektUnity/Assets/Scripts/Player/PlayerMover.cs b/ProjektUnity/Assets/Scripts/Player/PlayerMover.cs index d0d8eff..c0ef262 100644 --- a/ProjektUnity/Assets/Scripts/Player/PlayerMover.cs +++ b/ProjektUnity/Assets/Scripts/Player/PlayerMover.cs @@ -9,6 +9,8 @@ public class PlayerMover : MonoBehaviour public KeyCode left = KeyCode.A; public KeyCode right = KeyCode.D; + + public Rigidbody2D rb; public float speed = 2f; @@ -16,7 +18,6 @@ public class PlayerMover : MonoBehaviour void Start() { rb = GetComponent(); - rb.gravityScale = 0; } // Update is called once per frame diff --git a/ProjektUnity/Assets/Scripts/ScriptableObjects.meta b/ProjektUnity/Assets/Scripts/ScriptableObjects.meta new file mode 100644 index 0000000..8c3ad50 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/ScriptableObjects.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3906820bf94720c438c682389cd1b117 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy.meta b/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy.meta new file mode 100644 index 0000000..75445e5 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bf0aff90b569ed8489efa151fdd3793f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy/Enemy.cs b/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy/Enemy.cs new file mode 100644 index 0000000..e093725 --- /dev/null +++ b/ProjektUnity/Assets/Scripts/ScriptableObjects/Enemy/Enemy.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[CreateAssetMenu(fileName = "Enemy", menuName = "Enemy/Enemy", order = 0)] +public class Enemy : ScriptableObject +{ + [HideInInspector] + public float currentHealth = 0; + + [SerializeField] + private float health = 100; + public float currentSpeed = 0; + + private void Start() { + currentHealth = health; + } +} diff --git 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