MOD: Player Movement

ADD: Player Prefab
ADD: Ground Prefab
ADD: Cinemachine
This commit is contained in:
Marvin Schneider 2024-06-14 11:23:51 +02:00
parent b40666e863
commit af24ed5c5b
10 changed files with 949 additions and 258 deletions

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View File

@ -16,6 +16,7 @@ public class PlayerMover : MonoBehaviour
void Start() void Start()
{ {
rb = GetComponent<Rigidbody2D>(); rb = GetComponent<Rigidbody2D>();
rb.gravityScale = 0;
} }
// Update is called once per frame // Update is called once per frame
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moveDirection.Normalize(); moveDirection.Normalize();
} }
rb.velocity = moveDirection * speed; rb.velocity = moveDirection * speed * Time.deltaTime * 1000;
} }
} }

View File

@ -1,5 +1,6 @@
{ {
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"com.unity.collab-proxy": "2.3.1", "com.unity.collab-proxy": "2.3.1",
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"com.unity.ide.rider": "3.0.25", "com.unity.ide.rider": "3.0.25",

View File

@ -103,6 +103,15 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
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