MOD: Meine Testszene bearbeitet
ADD: temp. Player Movement script
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								ProjektUnity/Assets/Scripts/Player/PlayerMover.cs
									
									
									
									
									
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							@@ -0,0 +1,48 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerMover : MonoBehaviour
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{
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    public KeyCode up = KeyCode.W;
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    public KeyCode down = KeyCode.S;
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    public KeyCode left = KeyCode.A;
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    public KeyCode right = KeyCode.D;
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    public Rigidbody2D rb;
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    public float speed = 2f;
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    // Start is called before the first frame update
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    void Start()
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    {
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        rb = GetComponent<Rigidbody2D>();
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    }
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    // Update is called once per frame
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    void Update()
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    {
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        Move();
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    }
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    public void Move(){
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        Vector2 moveDirection = Vector2.zero;
 | 
			
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        if(Input.GetKey(up)){
 | 
			
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            moveDirection += Vector2.up;
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        }
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        if(Input.GetKey(down)){
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            moveDirection += Vector2.down;
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        }
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        if(Input.GetKey(left)){
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            moveDirection += Vector2.left;  
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        }
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        if(Input.GetKey(right)){
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            moveDirection += Vector2.right;
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        }
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        if(moveDirection.magnitude > 1){
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            moveDirection.Normalize();
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        }
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        rb.velocity = moveDirection * speed;
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    }
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}
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										11
									
								
								ProjektUnity/Assets/Scripts/Player/PlayerMover.cs.meta
									
									
									
									
									
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										11
									
								
								ProjektUnity/Assets/Scripts/Player/PlayerMover.cs.meta
									
									
									
									
									
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@@ -152,7 +152,7 @@
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      "url": "https://packages.unity.com"
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		Reference in New Issue
	
	Block a user