mathe/Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll.mvfrm

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2024-09-20 20:30:10 +02:00
AssetModificationProcessor
Sysroot
UnityEditor
LinuxStandalone
ChannelClient
Unity
MPE
ChannelClientScope
ChannelService
ChannelScope
EventDataSerialization
EventService
RoleProviderAttribute
ProcessEvent
ProcessLevel
ProcessState
RoleCapability
ChannelInfo
ChannelClientInfo
ProcessService
BrushGUIEditFlags
Experimental
TerrainAPI
RepaintFlags
IOnPaint
IOnSceneGUI
IOnInspectorGUI
TerrainPaintTool<>
TerrainToolShortcutContext
TerrainInspectorUtility
TerrainPaintUtilityEditor
NavMeshBuilder
NavMeshVisualizationSettings
PrefabStage
SceneManagement
PrefabStageUtility
AssetImportContext
AssetImporters
SpriteImportData
TextureGenerationOutput
SourceTextureInformation
TextureGenerationSettings
TextureGenerator
CollectImportedDependenciesAttribute
FBXMaterialDescriptionPreprocessor
SketchupMaterialDescriptionPreprocessor
ThreeDSMaterialDescriptionPreprocessor
AssetImporterEditor
AssetImporterEditorPostProcessAsset
ScriptedImporterEditor
ScriptedImporter
ScriptedImporterAttribute
EditorToolbarDropdownToggle
UnityEditor
Overlays
ObstacleAvoidanceType
UnityEngine
NavMeshAgent
NavMeshObstacleShape
NavMeshObstacle
OffMeshLinkType
OffMeshLinkData
OffMeshLink
NavMeshHit
NavMeshTriangulation
NavMesh
NavMeshPathStatus
NavMeshPath
AvatarMaskBodyPart
UnityEditor
Animations
AvatarMask
IAnimationJob
UnityEngine
Experimental
IAnimationJobPlayable
IAnimationWindowPreview
AnimationHumanStream
AnimationScriptPlayable
AnimationStream
TransformStreamHandle
PropertyStreamHandle
TransformSceneHandle
PropertySceneHandle
AnimationSceneHandleUtility
AnimationStreamHandleUtility
CustomStreamPropertyType
AnimatorJobExtensions
MuscleHandle
ExpressionEvaluator
UnityEditor
NumericFieldDraggerUtility
PixelPerfectRendering
UnityEngine
Experimental
U2D
SpriteBone
Profiler
PhotoCaptureFileOutputFormat
XR
WSA
WebCam
PhotoCapture
PhotoCaptureFrame
VideoCapture
CapturePixelFormat
WebCamMode
CameraParameters
PlayerLoopSystemInternal
LowLevel
PlayerLoopSystem
PlayerLoop
Initialization
EarlyUpdate
FixedUpdate
PreUpdate
Update
PreLateUpdate
PostLateUpdate
ConnectionTarget
Networking
PlayerConnection
IConnectionState
VertexAttribute
Rendering
RenderingThreadingMode
RendererList
RendererUtils
RendererListStatus
LocalizationAsset
UnityEditor
SpriteShapeParameters
UnityEngine
Experimental
U2D
SpriteShapeSegment
SpriteShapeRenderer
SpriteShapeMetaData
ShapeControlPoint
AngleRangeInfo
SpriteShapeUtility
TerrainCallbacks
UnityEngine
Experimental
TerrainAPI
TerrainUtility
BrushTransform
PaintContext
TerrainPaintUtility
BaseCompositeField<,,>
UnityEditor
UIElements
BasePopupField<,>
BoundsField
BoundsIntField
RectField
RectIntField
Vector2Field
Vector3Field
Vector4Field
Vector2IntField
Vector3IntField
DoubleField
EnumField
FloatField
Hash128Field
IntegerField
LongField
PopupField<>
ProgressBar
DeltaSpeed
IValueField<>
TextValueField<>
TextValueFieldTraits<,>
BaseFieldMouseDragger
FieldMouseDragger<>