10 lines
245 B
C#
Raw Permalink Normal View History

2024-09-20 20:30:10 +02:00
using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Legacy
{
internal interface ILegacyTarget
{
bool TryUpgradeFromMasterNode(IMasterNode1 masterNode, out Dictionary<BlockFieldDescriptor, int> blockMap);
}
}