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PBG2H23ASU committed 2024-09-20 20:30:10 +02:00
commit 4fabf1a6fd
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using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Struct)]
class GenerateBlocksAttribute : Attribute
{
internal string path { get; set; }
public GenerateBlocksAttribute(string path = "")
{
this.path = path;
}
}
}
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