# Unpack Water Data This node unpacks and outputs water properties for the fragment context. See the HDRP documentation for more information about [the Water System](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/WaterSystem.html). ## Render pipeline compatibility | **Node** | **Universal Render Pipeline (URP)** | **High Definition Render Pipeline (HDRP)** | | ---------------------- | ----------------------------------- | ------------------------------------------ | | **Unpack Water Data** | No | Yes | ## Ports | **Name** | **Direction** | **Type** | **Description** | |--- | --- | --- | --- | | **LowFrequencyHeight** | Output | Float | The vertical displacement of the water surface. This doesn't include ripples. | | **HorizontalDisplacement** | Output | Float | The horizontal displacement of the water surface. | | **SSSMask** | Output | Float | A mask that defines where the water surface has subsurface scattering. |