namespace UnityEditor.ShaderGraph { [GenerationAPI] internal static class Structs { public static StructDescriptor Attributes = new StructDescriptor() { name = "Attributes", packFields = false, fields = new FieldDescriptor[] { StructFields.Attributes.positionOS, StructFields.Attributes.normalOS, StructFields.Attributes.tangentOS, StructFields.Attributes.uv0, StructFields.Attributes.uv1, StructFields.Attributes.uv2, StructFields.Attributes.uv3, StructFields.Attributes.color, StructFields.Attributes.instanceID, StructFields.Attributes.weights, StructFields.Attributes.indices, StructFields.Attributes.vertexID, } }; public static StructDescriptor VertexDescriptionInputs = new StructDescriptor() { name = "VertexDescriptionInputs", packFields = false, fields = new FieldDescriptor[] { StructFields.VertexDescriptionInputs.ObjectSpaceNormal, StructFields.VertexDescriptionInputs.ViewSpaceNormal, StructFields.VertexDescriptionInputs.WorldSpaceNormal, StructFields.VertexDescriptionInputs.TangentSpaceNormal, StructFields.VertexDescriptionInputs.ObjectSpaceTangent, StructFields.VertexDescriptionInputs.ViewSpaceTangent, StructFields.VertexDescriptionInputs.WorldSpaceTangent, StructFields.VertexDescriptionInputs.TangentSpaceTangent, StructFields.VertexDescriptionInputs.ObjectSpaceBiTangent, StructFields.VertexDescriptionInputs.ViewSpaceBiTangent, StructFields.VertexDescriptionInputs.WorldSpaceBiTangent, StructFields.VertexDescriptionInputs.TangentSpaceBiTangent, StructFields.VertexDescriptionInputs.ObjectSpaceViewDirection, StructFields.VertexDescriptionInputs.ViewSpaceViewDirection, StructFields.VertexDescriptionInputs.WorldSpaceViewDirection, StructFields.VertexDescriptionInputs.TangentSpaceViewDirection, StructFields.VertexDescriptionInputs.ObjectSpacePosition, StructFields.VertexDescriptionInputs.ViewSpacePosition, StructFields.VertexDescriptionInputs.WorldSpacePosition, StructFields.VertexDescriptionInputs.TangentSpacePosition, StructFields.VertexDescriptionInputs.AbsoluteWorldSpacePosition, StructFields.VertexDescriptionInputs.ObjectSpacePositionPredisplacement, StructFields.VertexDescriptionInputs.ViewSpacePositionPredisplacement, StructFields.VertexDescriptionInputs.WorldSpacePositionPredisplacement, StructFields.VertexDescriptionInputs.TangentSpacePositionPredisplacement, StructFields.VertexDescriptionInputs.AbsoluteWorldSpacePositionPredisplacement, StructFields.VertexDescriptionInputs.ScreenPosition, StructFields.VertexDescriptionInputs.NDCPosition, StructFields.VertexDescriptionInputs.PixelPosition, StructFields.VertexDescriptionInputs.uv0, StructFields.VertexDescriptionInputs.uv1, StructFields.VertexDescriptionInputs.uv2, StructFields.VertexDescriptionInputs.uv3, StructFields.VertexDescriptionInputs.VertexColor, StructFields.VertexDescriptionInputs.TimeParameters, StructFields.VertexDescriptionInputs.BoneWeights, StructFields.VertexDescriptionInputs.BoneIndices, StructFields.VertexDescriptionInputs.VertexID, } }; public static StructDescriptor SurfaceDescriptionInputs = new StructDescriptor() { name = "SurfaceDescriptionInputs", packFields = false, populateWithCustomInterpolators = true, fields = new FieldDescriptor[] { StructFields.SurfaceDescriptionInputs.ObjectSpaceNormal, StructFields.SurfaceDescriptionInputs.ViewSpaceNormal, StructFields.SurfaceDescriptionInputs.WorldSpaceNormal, StructFields.SurfaceDescriptionInputs.TangentSpaceNormal, StructFields.SurfaceDescriptionInputs.ObjectSpaceTangent, StructFields.SurfaceDescriptionInputs.ViewSpaceTangent, StructFields.SurfaceDescriptionInputs.WorldSpaceTangent, StructFields.SurfaceDescriptionInputs.TangentSpaceTangent, StructFields.SurfaceDescriptionInputs.ObjectSpaceBiTangent, StructFields.SurfaceDescriptionInputs.ViewSpaceBiTangent, StructFields.SurfaceDescriptionInputs.WorldSpaceBiTangent, StructFields.SurfaceDescriptionInputs.TangentSpaceBiTangent, StructFields.SurfaceDescriptionInputs.ObjectSpaceViewDirection, StructFields.SurfaceDescriptionInputs.ViewSpaceViewDirection, StructFields.SurfaceDescriptionInputs.WorldSpaceViewDirection, StructFields.SurfaceDescriptionInputs.TangentSpaceViewDirection, StructFields.SurfaceDescriptionInputs.ObjectSpacePosition, StructFields.SurfaceDescriptionInputs.ViewSpacePosition, StructFields.SurfaceDescriptionInputs.WorldSpacePosition, StructFields.SurfaceDescriptionInputs.TangentSpacePosition, StructFields.SurfaceDescriptionInputs.AbsoluteWorldSpacePosition, StructFields.SurfaceDescriptionInputs.ObjectSpacePositionPredisplacement, StructFields.SurfaceDescriptionInputs.ViewSpacePositionPredisplacement, StructFields.SurfaceDescriptionInputs.WorldSpacePositionPredisplacement, StructFields.SurfaceDescriptionInputs.TangentSpacePositionPredisplacement, StructFields.SurfaceDescriptionInputs.AbsoluteWorldSpacePositionPredisplacement, StructFields.SurfaceDescriptionInputs.ScreenPosition, StructFields.SurfaceDescriptionInputs.NDCPosition, StructFields.SurfaceDescriptionInputs.PixelPosition, StructFields.SurfaceDescriptionInputs.uv0, StructFields.SurfaceDescriptionInputs.uv1, StructFields.SurfaceDescriptionInputs.uv2, StructFields.SurfaceDescriptionInputs.uv3, StructFields.SurfaceDescriptionInputs.VertexColor, StructFields.SurfaceDescriptionInputs.TimeParameters, StructFields.SurfaceDescriptionInputs.FaceSign, StructFields.SurfaceDescriptionInputs.BoneWeights, StructFields.SurfaceDescriptionInputs.BoneIndices, StructFields.SurfaceDescriptionInputs.VertexID, } }; } }