.. |
APIUpdater
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ja
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2024-09-20 20:30:10 +02:00 |
Artifacts
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ja
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2024-09-20 20:30:10 +02:00 |
Bee
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ja
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2024-09-20 20:30:10 +02:00 |
PackageCache
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ja
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2024-09-20 20:30:10 +02:00 |
PackageManager
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ja
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2024-09-20 20:30:10 +02:00 |
ScriptAssemblies
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ja
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2024-09-20 20:30:10 +02:00 |
Search
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ja
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2024-09-20 20:30:10 +02:00 |
ShaderCache
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ja
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2024-09-20 20:30:10 +02:00 |
StateCache
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ja
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2024-09-20 20:30:10 +02:00 |
UIElements/EditorWindows
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ja
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2024-09-20 20:30:10 +02:00 |
AnnotationManager
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ja
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2024-09-20 20:30:10 +02:00 |
ArtifactDB
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ja
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2024-09-20 20:30:10 +02:00 |
ArtifactDB-lock
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ja
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2024-09-20 20:30:10 +02:00 |
BuildPlayer.prefs
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ja
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2024-09-20 20:30:10 +02:00 |
BuildSettings.asset
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ja
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2024-09-20 20:30:10 +02:00 |
EditorOnlyScriptingSettings.json
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ja
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2024-09-20 20:30:10 +02:00 |
EditorOnlyVirtualTextureState.json
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ja
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2024-09-20 20:30:10 +02:00 |
EditorSnapSettings.asset
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ja
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2024-09-20 20:30:10 +02:00 |
EditorUserBuildSettings.asset
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ja
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2024-09-20 20:30:10 +02:00 |
expandedItems
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ja
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2024-09-20 20:30:10 +02:00 |
ilpp.pid
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ja
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2024-09-20 20:30:10 +02:00 |
InspectorExpandedItems.asset
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ja
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2024-09-20 20:30:10 +02:00 |
LastSceneManagerSetup.txt
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ja
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2024-09-20 20:30:10 +02:00 |
LibraryFormatVersion.txt
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ja
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2024-09-20 20:30:10 +02:00 |
MonoManager.asset
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ja
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2024-09-20 20:30:10 +02:00 |
SceneVisibilityState.asset
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ja
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2024-09-20 20:30:10 +02:00 |
ScriptMapper
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ja
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2024-09-20 20:30:10 +02:00 |
ShaderCache.db
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ja
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2024-09-20 20:30:10 +02:00 |
SourceAssetDB
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ja
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2024-09-20 20:30:10 +02:00 |
SourceAssetDB-lock
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ja
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2024-09-20 20:30:10 +02:00 |
SpriteAtlasDatabase.asset
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ja
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2024-09-20 20:30:10 +02:00 |
Style.catalog
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ja
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2024-09-20 20:30:10 +02:00 |