diff --git a/Casino/Blackjack.xaml b/Casino/Blackjack.xaml
index aa61493..4082968 100644
--- a/Casino/Blackjack.xaml
+++ b/Casino/Blackjack.xaml
@@ -30,8 +30,8 @@
-
-
-
+
+
+
diff --git a/Casino/Blackjack.xaml.cs b/Casino/Blackjack.xaml.cs
index 86a6d46..d3aaf36 100644
--- a/Casino/Blackjack.xaml.cs
+++ b/Casino/Blackjack.xaml.cs
@@ -23,7 +23,8 @@ namespace Casino
public Blackjack()
{
InitializeComponent();
- LoadCard(28);
+ rand();
+ LoadCard(55);
}
private void LoadCard(int Bild)
@@ -31,7 +32,7 @@ namespace Casino
Database db = new Database();
byte[] img = db.GetCardImage(Bild);//2-10
- Bild_1.Source = ByteArrayToImage(img);
+ Dealer_Bild_1.Source = ByteArrayToImage(img);
}
private BitmapImage ByteArrayToImage(byte[] bytes)
@@ -46,5 +47,14 @@ namespace Casino
}
return image;
}
+
+ private int rand()
+ {
+ Random ran = new Random();
+ int temp = ran.Next(13, 66);
+ Console.WriteLine(temp);
+
+ return 0;
+ }
}
}
diff --git a/Casino/Busfahrer.xaml b/Casino/Busfahrer.xaml
new file mode 100644
index 0000000..7f05207
--- /dev/null
+++ b/Casino/Busfahrer.xaml
@@ -0,0 +1,37 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Casino/Busfahrer.xaml.cs b/Casino/Busfahrer.xaml.cs
new file mode 100644
index 0000000..1d437ef
--- /dev/null
+++ b/Casino/Busfahrer.xaml.cs
@@ -0,0 +1,59 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Shapes;
+
+namespace Casino
+{
+ ///
+ /// Interaktionslogik für Busfahrer.xaml
+ ///
+ public partial class Busfahrer : Window
+ {
+ public Busfahrer()
+ {
+ rand();
+ LoadCard(55);
+ }
+
+ private void LoadCard(int Bild)
+ {
+ Database db = new Database();
+ byte[] img = db.GetCardImage(Bild);//2-10
+
+ Bild_1.Source = ByteArrayToImage(img);
+ }
+
+ private BitmapImage ByteArrayToImage(byte[] bytes)
+ {
+ BitmapImage image = new BitmapImage();
+ using (MemoryStream ms = new MemoryStream(bytes))
+ {
+ image.BeginInit();
+ image.CacheOption = BitmapCacheOption.OnLoad;
+ image.StreamSource = ms;
+ image.EndInit();
+ }
+ return image;
+ }
+
+ private int rand()
+ {
+ Random ran = new Random();
+ int temp = ran.Next(13, 66);
+ Console.WriteLine(temp);
+
+ return 0;
+ }
+ }
+}