Bild chancen korrigiert

This commit is contained in:
NBTEMP\bib
2026-09-08 19:31:48 +02:00
parent 08067db60b
commit 48fb5200d0
3 changed files with 16 additions and 16 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ namespace Casino
private void Sound_Click(object sender, RoutedEventArgs e) private void Sound_Click(object sender, RoutedEventArgs e)
{ {
Database data = new Database(); Database data = new Database();
byte[] blobData = data.GetSound(3); byte[] blobData = data.GetSound(1);
var audioService = new Audioplayer(); var audioService = new Audioplayer();
audioService.PlayMusic(blobData); audioService.PlayMusic(blobData);
} }
+14 -14
View File
@@ -5,29 +5,29 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Casino" xmlns:local="clr-namespace:Casino"
mc:Ignorable="d" mc:Ignorable="d"
Title="Slots"> Title="Slots" Height="1080" Width="1920">
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="50"></ColumnDefinition> <ColumnDefinition Width="1*"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="20"></ColumnDefinition> <ColumnDefinition Width="20"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="20"></ColumnDefinition> <ColumnDefinition Width="20"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="20"></ColumnDefinition> <ColumnDefinition Width="20"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="20"></ColumnDefinition> <ColumnDefinition Width="20"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="20"></ColumnDefinition> <ColumnDefinition Width="20"></ColumnDefinition>
<ColumnDefinition Width="280"></ColumnDefinition> <ColumnDefinition Width="200"></ColumnDefinition>
<ColumnDefinition Width="50"></ColumnDefinition> <ColumnDefinition Width="1*"></ColumnDefinition>
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="70"></RowDefinition> <RowDefinition Height="1*"></RowDefinition>
<RowDefinition Height="270"></RowDefinition>
<RowDefinition Height="270"></RowDefinition>
<RowDefinition Height="270"></RowDefinition>
<RowDefinition Height="200"></RowDefinition> <RowDefinition Height="200"></RowDefinition>
<RowDefinition Height="200"></RowDefinition>
<RowDefinition Height="200"></RowDefinition>
<RowDefinition Height="1*"></RowDefinition>
</Grid.RowDefinitions> </Grid.RowDefinitions>
<Image Grid.Column="1" Grid.Row="1" x:Name="Bild_11"/> <Image Grid.Column="1" Grid.Row="1" x:Name="Bild_11"/>
<Image Grid.Column="3" Grid.Row="1" x:Name="Bild_12"/> <Image Grid.Column="3" Grid.Row="1" x:Name="Bild_12"/>
@@ -50,7 +50,7 @@
<Image Grid.Column="9" Grid.Row="3" x:Name="Bild_35"/> <Image Grid.Column="9" Grid.Row="3" x:Name="Bild_35"/>
<Image Grid.Column="11" Grid.Row="3" x:Name="Bild_36"/> <Image Grid.Column="11" Grid.Row="3" x:Name="Bild_36"/>
<Button Content="Spin" HorizontalAlignment="Center" Height="40" Width="79" Click="Spin"/> <Button Content="Spin" HorizontalAlignment="Center" Grid.Row="4" Grid.Column="1" Height="40" Width="79" Click="Spin"/>
</Grid> </Grid>
+1 -1
View File
@@ -72,7 +72,7 @@ namespace Casino
{ {
foreach (var image in _bilder) foreach (var image in _bilder)
{ {
int randomBild = _random.Next(2, AlleBilder.Count); int randomBild = _random.Next(0, AlleBilder.Count);
LoadCard(image, randomBild); LoadCard(image, randomBild);
} }