Slots System Fertig gestellt
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+2
-2
@@ -104,14 +104,14 @@ namespace Casino
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return soundBytes;
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}
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public void UpdateGeld(string id, int geld)
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public void UpdateGeld(string id, decimal geld)
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{
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using (MySqlConnection conn = new MySqlConnection(myConnectionString))
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{
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conn.Open();
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using (MySqlCommand cmd = new MySqlCommand(
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"UPDATE Users SET Geld = @geld WHERE id = @id", conn))
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"UPDATE Nutzer SET Geld = @geld WHERE id = @id", conn))
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{
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cmd.Parameters.AddWithValue("@geld", geld);
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cmd.Parameters.AddWithValue("@id", id);
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@@ -1,44 +0,0 @@
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using System;
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using System.CodeDom.Compiler;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Casino
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{
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public class Slot_System
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{
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int[,] slots = new int[3, 6];
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bool fertig = false;
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public bool getFertig () { return fertig; }
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public async Task roll()
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{
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int counter =0;
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while (counter<15) {
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for (int i = 0; i < slots.GetLength(1); i++)
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{
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slots[2, i] = slots[1, i];
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slots[1, i] = slots[0, i];
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slots[0, i] = randomize();
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}
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counter++;
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await Task.Delay(1000);
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}
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fertig = true;
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}
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private int randomize()
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{
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Random ran = new Random();
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int temp = ran.Next(2, 11);
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return 0;
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}
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}
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}
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@@ -63,6 +63,8 @@
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<Button Content="Spin" HorizontalAlignment="Center" Grid.Row="4" Grid.Column="0" Height="50" Width="100" Click="Spin" Margin="0,100,0,0" Background="DarkRed" Foreground="Silver"/>
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<Button Grid.Row="0" Content="Hauptmenü" HorizontalAlignment="Center" Click="Hauptmenue" Width="100" Height="50"/>
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<TextBlock x:Name="Konto" Grid.Column="12" Grid.Row="4" Height="30" Width="100" Margin="0,100,0,0" Background="DarkRed" Foreground="Silver" TextAlignment="Right" FontSize="25" Text="{Binding Path=Geld }"/>
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<TextBox Name="einsatzFeld" Grid.Column="5" HorizontalAlignment="Left" Height="51" Grid.Row="6" Margin="0,100,0,0" Width="193" Background="DimGray" PreviewTextInput="TextBox_PreviewTextInput" PreviewKeyDown="TextBox_PreviewKeyDown" DataObject.Pasting="TextBox_Pasting" FontSize="30" TextAlignment="Center"/>
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</Grid>
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+188
-5
@@ -4,6 +4,7 @@ using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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@@ -29,6 +30,18 @@ namespace Casino
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ObservableCollection<User> users = new ObservableCollection<User>();
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private int[,] currentSlot = new int[3, 6];
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const decimal DREI = 1.25m;
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const decimal VIER = 0.75m;
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const decimal FUENF = 2.25m;
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const decimal SECHS = 6.75m;
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const decimal X_MUSTER = 13.00m;
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const decimal RAND = 18.00m;
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const decimal X_UND_RAND = 25.00m;
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const decimal FULLBOARD = 50.00m;
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public Slots()
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{
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InitializeComponent();
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@@ -103,22 +116,23 @@ namespace Casino
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LoadCard(_bilder[j], randomBild);
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}
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await Task.Delay(70);
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}
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await Task.Delay(70);
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await Task.Delay(150);
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}
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}
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private async void Spin(object sender, RoutedEventArgs e)
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{
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users[MainWindow.currentUser].Geld++;
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int einsatz = Convert.ToInt32(einsatzFeld.Text);
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users[MainWindow.currentUser].Geld-=einsatz;
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Konto.Text = users[MainWindow.currentUser].Geld.ToString();
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await Spin();
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users[MainWindow.currentUser].Geld += CheckWin(currentSlot,einsatz);
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Konto.Text = users[MainWindow.currentUser].Geld.ToString();
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db.UpdateGeld(
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users[MainWindow.currentUser].ID,
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users[MainWindow.currentUser].Geld);
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@@ -129,5 +143,174 @@ namespace Casino
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Close();
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}
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public decimal CheckWin(int[,] board, decimal einsatz)
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{
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decimal multiplikator = 0m;
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// Waagerecht
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for (int row = 0; row < 3; row++)
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{
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multiplikator += CheckLine(
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board[row, 0],
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board[row, 1],
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board[row, 2],
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board[row, 3],
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board[row, 4],
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board[row, 5]);
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}
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// Senkrecht
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for (int col = 0; col < 6; col++)
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{
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multiplikator += CheckLine(
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board[0, col],
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board[1, col],
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board[2, col]);
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}
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// X Muster
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bool x1 =
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board[0, 0] == board[1, 1] &&
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board[1, 1] == board[2, 2];
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bool x2 =
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board[0, 5] == board[1, 4] &&
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board[1, 4] == board[2, 3];
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if (x1 && x2 &&
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board[0, 0] == board[0, 5])
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{
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multiplikator += X_MUSTER;
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}
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// Rand
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int randId = board[0, 0];
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bool randGleich =
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board[0, 0] == randId &&
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board[0, 1] == randId &&
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board[0, 2] == randId &&
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board[0, 3] == randId &&
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board[0, 4] == randId &&
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board[0, 5] == randId &&
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board[2, 0] == randId &&
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board[2, 1] == randId &&
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board[2, 2] == randId &&
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board[2, 3] == randId &&
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board[2, 4] == randId &&
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board[2, 5] == randId &&
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board[1, 0] == randId &&
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board[1, 5] == randId;
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if (randGleich)
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{
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multiplikator += RAND;
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}
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// X + Rand Bonus
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if (
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randGleich &&
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x1 && x2 &&
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board[0, 0] == board[0, 5]
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)
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{
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multiplikator += X_UND_RAND;
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}
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// Fullboard
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int first = board[0, 0];
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bool fullBoard = true;
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for (int r = 0; r < 3; r++)
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{
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for (int c = 0; c < 6; c++)
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{
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if (board[r, c] != first)
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{
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fullBoard = false;
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break;
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}
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}
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}
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if (fullBoard)
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{
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multiplikator += FULLBOARD;
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}
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return einsatz * multiplikator;
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}
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private decimal CheckLine(params int[] werte)
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{
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decimal gewinn = 0;
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int laenge = werte.Length;
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for (int start = 0; start < laenge; start++)
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{
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int gleiche = 1;
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for (int next = start + 1; next < laenge; next++)
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{
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if (werte[next] == werte[start])
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gleiche++;
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else
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break;
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}
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if (gleiche >= 3)
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gewinn += DREI;
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if (gleiche >= 4)
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gewinn += VIER;
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if (gleiche >= 5)
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gewinn += FUENF;
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if (gleiche >= 6)
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gewinn += SECHS;
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}
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return gewinn;
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}
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//Numberfield
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private static readonly Regex _regex = new Regex("^[0-9]"); // Regex to match non-numeric input
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//nur nummern
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private void TextBox_PreviewTextInput(object sender, TextCompositionEventArgs e)
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{
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e.Handled = !_regex.IsMatch(e.Text);
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}
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// Keine Spaces
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private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space)
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{
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e.Handled = true;
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}
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}
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//das man nichts reinkopieren kann außer Zahlen
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private void TextBox_Pasting(object sender, DataObjectPastingEventArgs e)
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{
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if (e.DataObject.GetDataPresent(typeof(String)))
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{
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var text = (String)e.DataObject.GetData((typeof(String)));
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if (!_regex.IsMatch((string)text))
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{
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e.CancelCommand();
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}
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}
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}
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}
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}
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+1
-1
@@ -12,7 +12,7 @@ namespace Casino
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public string Name { get; set; }
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public int Alter { get; set; }
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public string Passwort { get; set; }
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public int Geld { get; set; }
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public decimal Geld { get; set; }
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public User(string n, int a, string p)
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{
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ID = ID_Generation();
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Reference in New Issue
Block a user